![]() ![]() ![]() The help tab has been much reduced as it was of limited assistance and difficult to maintain. Version 2.0.2: Changed layout of tabs - the order is now Artists, Works, Genres and Tag-mapping. Version 2.0.3: Fix exception when references XML file does not exist Then the plugin will check the listed artist against the reference list of classical composers and, if there is a match, will populate the composer metadata and set the genre to classical. If Muso-specific genre processing is selected (or XML reference file is provided including classical composers) and there is no composer (because of a lack of work relationship) Make naming of movement tags consistent with Picard docs.Īdded an option to attempt to get works and movement info from title if there are no work relationships (requires title in form "work: movement"). Version 2.0.4: Fix occasional regex backtracking crash. Alpha test of release series tags if Picard provides series-rels with release lookup. Version 2.0.5: Add extra error trapping for circular work references. Version 2.0.6: Fixed crash on Picard 2.2. Ability to specify additional columns in Picard UI (see detailed notes at the end of the "Advanced" tab section). ![]() Version 2.0.7: Bug fixes for compatibility with Picard 2.2+. If the Options Page does not provide sufficient flexibility, users familiar with scripting can write Tagger Scripts to access the hidden variables directly. Defaults are provided for these tags which can be added to / modified / deleted according to user requirements. Tags are output depending on the choices specified by the user in the Options Page. Full details of these variables are given in a later section. Hidden metadata variables produced by this plugin are (mostly) prefixed with "_cwp_" or "_cea_" depending on which component of the plugin created them. Finally, an "Advanced" tab contains additional options. There are also two tabs - "Genres etc." and "Tag mapping" which may be used provided either "Artists" or "Works and parts" (or both) are run. "Works and parts" will take at least as many seconds to process as there are works to look up (owing to MusicBrainz throttling) so users who only want the extra artist information and the tag-mapping feature, but not the work details, may turn it off (e.g. It has two main components - "Artists" and "Works and parts" - which can be used independently or together. This plugin is particularly designed to assist with tagging of classical music so that player or library manager software, which can display multiple work levels, different artist types and custom tags, can have access to these details. The "Options" page (Options->Options->Plugins->Classical Extras) allows the user to determine how hidden variables are written to file tags, as well as a variety of other options. "Classical Extras" populates tags and hidden variables in Picard with information from the MusicBrainz database about the recording, artists and work(s), and of any containing works, passing up through multiple work-part levels until the top is reached. It does work with m4a files, but Picard does not write all m4a tags (see further notes for iTunes users at the end of the "works and parts tab" section). This version has only been tested with FLAC and mp3 files. If you are using Picard 1.4.x, please choose the "1.0" branch on github and use the latest release there - also use the earlier forum thread. It only works with Picard versions 2.0 and above, NOT earlier versions. For further help, please review the forum thread or post any new questions there. There may be beta versions later than this - check my github site for newer releases. This is the documentation for version 2.0.7 of "classical_extras".
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![]() ![]() These are decisions that naturally stem from their personal growth. Rise still ends up as Risette at the end of the game, Yukiko stays in Inaba, and Chie is going to become a police officer. I don't know why everybody believes that this is the case, the game does reference their development later on. Chie found direction and realized that she wanted to protect others (which leads her to consider becoming a police officer like Dojima).Īlso, game never addresses their development later on, so who even cares about their development outside of SLs? Rise learned that there is no "true her" therefore, Risette is a part of who she is. ![]() At the beginning of the game, Yoskue was obsessed with the concept of being special however, at the end of his social link, Yoskue realized that everyone is special just by living their life (that is why he was no longer jealous of Yu by the end of the game). Horribly simplified explanations of each main cast member's character growth: Yukiko learned that she didn't want to leave Inaba, she just wanted to feel as if she had control over her own future. So every single character with a social link, developed within their social links. Who and when got a development after their dungeon? Even if you count Social Links as the main plot (which they aren't), I can only agree with Naoto and Kanji. It's the story of a group of friends spending a year together, of which the murder mystery is just one part, and that, in turn, gives it just a metric ton of heart. But this, in turn, makes it a fy sort of tale. And while the plot can be a bit disjointed, and outside of "lab after game" (to be as non-spoil-y as possible), about half the dungeons could've happened in pretty much any order and the plot would not shift significantly. Of course, like I said, that doesn't mean P4 doesn't also play to its strengths. This could be disappointing compared to P4, but if you look at how instead, P5 plays to its strengths, it's a different sort of group dynamic, that can be enjoyed in a different way. It's easier to forget or gloss over the high school aspect of P5, specifically, because even the "social" events mostly just tie back in to Phantoms-related stuff. However, this is at the cost of being very "all Phantom Thieves, all the time". P5 has a snappy, continuous plot that does stumble a little once or twice but on the whole advances very naturally from point (a) to point (z). ![]() That said, in some ways, what makes them both great are also the things that make them different. Honestly, what pushes P4 just a little ahead is just that I'm a really big fan of whodunnits, and P4's is actually a pretty cool take on it. P4 (especially, though not limited to, P4G, for gameplay reasons) and P5 (in any form) are pretty neck-and-neck for me. 5 just hits different to me but again that may just be the fact that it’s too early in the game for me to get a feel for it. You feel the strength behind the attacks your persona uses and the fierceness of all out attacks. You feel the character motivation early on. 5 throws you into the action quick and gives you high stakes. My thoughts: I’m early in 4 and adjusting to the changes between gameplay (so take what I’m about to say with a grain of salt) BUT I have found 4 to be slower, less stylish, and less endearing than 5 so far. So please don’t talk about how Royal is better than vanilla 4 and golden is better than royal. Also I’m talking about the games over all, including royal and golden. I wanted to hear your thoughts on which is the better game and why? Please avoid spoilers especially regarding P4. I’m in the opening hours of Persona 4 (specifically in the first dungeon) after finally beating and declaring persona 5 to be my favorite game of all time. ![]() ![]() ![]() However, the code to design approach doesn’t mean that a designer must know all of that. It can make a huge difference when graphic designers have a baseline understanding of what developers can and cannot do. Some coding experience also helps designers understand the limitations of development. It makes the process even better when designers know some front-end JavaScript and Ajax because it gives them insight into how much work it will take developers to turn their static designs into interactive components. Knowing the fundamentals of HTML and CSS gives designers a shared understanding that helps them anticipate the needs of developers. You can improve the design to development process slightly by encouraging your designers to learn basic code. Prototype functionality suffers without code-based design Unfortunately, few designers have the experience to create digital products from code. Thankfully, Strom knows enough code to build a complicated homepage without relying on design tools for every step. He discovered that the old process became sluggish as he created more images. Magazine, he found that working with code was often more straightforward and rewarding than taking a vector-first approach. Popular website designer Matthew Strom found that he could streamline his process by designing with code instead of starting with static images. It’s clear that the design to code handoff process wastes time and money. Without code-based design, though, the process will always involve backtracking and repeating steps. The longer development and prototyping take, the more it costs to bring the product to market. In the United States, website developers with associate’s degrees can expect to earn about $35.46 per hour (€ 29.5). Not surprisingly, the serpentine process of passing work between product managers, designers, and developers quickly becomes expensive. They do not offer a designing environment that can use code components on the prototyping phase to start with the code approach first.ĭesign to code handoff wastes time and money You still need to deal with unnecessary steps because Avocode and Anima can only convert designs into code. Even when you use a tool like Avocode and Anima to turn PSD, Figma, and others that turn designs into code, you still need relentless prototype and product testing to ensure that all interactions work as they were designed. These steps can take weeks or months to complete. Adding some tweaks until the product fulfills the original vision.A lot of back-and-forth in the designer-dev communication, trying to smoothen some prototype inconsistencies.Designers struggling with the limited possibilities of adding advanced interactions in their design tool.Reviewing the work of the design team and giving some feedback. ![]()
![]() # POL_Shortcut_InsertBeforeWine "$SHORTCUT" "trap 'xrandr -s 0' EXIT" # Restore screen resolution (game's default is 800圆00 ?) ![]() POL_Wine start /unix "steam.exe" steam://install/$STEAM_ID POL_SetupWindow_message "$(eval_gettext 'When $TITLE download by Steam is finished,\nDo NOT click on Play.\n\nClose COMPLETELY the Steam interface, \nso that the installation script can continue')" "$TITLE"Ĭd "$WINEPREFIX/drive_c/$PROGRAMFILES/Steam" POL_Shortcut "steam.exe" "$TITLE" "" "steam://rungameid/$STEAM_ID" # Shortcut done before install for steam version POL_Call POL_Install_steam_flags "$STEAM_ID" # POL_SetupWindow_message "Note: at the end of the installation, please do not run the game, and do not install DirectX 9." "$TITLE" POL_SetupWindow_InstallMethod "LOCAL,DOWNLOAD" # POL_SetupWindow_InstallMethod "STEAM,DVD,LOCAL,DOWNLOAD" # Choose between Steam and other Digital Download versions POL_Wine_PrefixCreate "$WORKING_WINE_VERSION" # Downloading wine if necessary and creating prefix POL_RequiredVersion "4.2.12" || POL_Debug_Fatal "$APPLICATION_TITLE $VERSION is required to install $TITLE" # POL_SetupWindow_message "$(eval_gettext 'This game requires a fast 3D GPU (ie: Intel HD Graphics 4440 is not enough).')" "$TITLE" # POL_SetupWindow_message "$(eval_gettext 'WARNING: this software does exist in Linux native version.\n\nThis script only allow to run the Windows version on Linux, please prefer the Linux edition for better 3D speed.')" "$TITLE" POL_SetupWindow_presentation "$TITLE" "$EDITOR" "$GAME_URL" "$AUTHOR" "$PREFIX" # Ideas to improve this script: select archive, then decide if extension is RAR or ZIP or 7Z. ![]() # - Wine amd64 3.0.3, 4.0.2: some lines in the debug log ('fixme:d3d:wined3d_check_device_format_conversion wined3d. ![]() # TESTED Editions: 2012 (DDV from MyPla圜ity.com) # Distribution used to test : Ubuntu 19.04 圆4 # Wine version used : see the changelog below # Last revision : see the changelog below ![]() ![]() ![]() More secrets about Cave will be brought to light after Portal 3 is out. He does not directly appear in the game but his voice recordings in the Portal 2 are the leading clues through the journey. Even though he is indicated as dead, his death reeks of suspicion & conspiracy to various Portal enthusiasts. Cave Johnson: He is the founder of the Aperture Science Labs whose current status is unknown in the plotline.Few scrapes about her past are revealed in the plotline with a sketchy undertone to the provided facts. Chell is a silent character with a mysterious aura to her. Chell: She is the protagonist of both the Portal game series, she has also featured in some other Valve games such as Half-Life.We have listed some of the classic Portal 3 characters in this section. The character design acts as a cherry on top of the Portal 3 Gameplay. Whether it is the mysterious protagonist Chell or the lifeless antagonist GLaDOS, they all execute the plotline of the game in an exceptional manner. The witty writing and dark humor of the game writers are beautifully laced with the epic characters of the game line. However, the release of the Portal 3 would resolve decade long suspense of the fans. With the consistent unpredictability in the precious arcs, the storyline of the third part isn’t easy to predict. The arc ended on a cliffhanger where Chell could have either escaped or been captured by the army of Turrets. The protagonist and GLaDOS had to team up to resolve the impending doom created by Wheatley. The second arc of the Portal franchise took an interesting turn of events. Chell has to slice through the army of Turret robots to escape the facility. The protagonist is set against Artificial intelligence, GLaDOS in the first arc of the game. The lead of the story, Chell navigated her way out of the dangerous facility with the aid of a portal gun. The prequels of the Portal’s third installment revolved around the Aperture Science Lab facility. There is a white gel that helps the character travel through the portal. Orange Propulsion Gel increases the speed of the character while the Blue Repulsion Gel stimulates bouncing through obstacles. Each gel is different in color and imparts different properties on the surface of the Aperture Lab. The player is provided with different gel-like substances to facilitate the game journey. It is much anticipated by the fans that the portal gun will deliver more possibilities in Portal 3 gameplay.Īlso Check: Red Dead Redemption 3 Release Date The range of the portal has its restrictions in the previous versions of the game. Chell explores the facility with the aid of a Handheld Portal Device. The protagonist, Chell is designed to probe around the Aperture Science lab. The character is equipped with limited Hit Points. The game can be played in either single-player mode or as a cooperative alliance. The Portal Game is an interactive puzzle game operated by the character Chell. Portal 3 Rumors Latest News Portal 3 Gameplay We will update the Portal 3 release date in this article once the official date is revealed by official sources. ![]() The game will be unleashed on multiple gaming platforms including Xbox 1, PS 4, Windows, and Mac OS. ![]() Contrary to the silence on the matter by the Studio, various speculations on the internet claim the release of Portal 3 in the year 2025. The Portal 3 official release date has not been revealed by Valve Corporation yet. We will be sharing the release date, gameplay, latest news & Portal 3 rumors in this post. If you haven’t finished the Portal duology this post may spoil the essence of the game for you. Though, you must have already foreseen that this post contains spoilers. If you are one of the Portal 3 enthusiasts this is the right arena for you. Even after a decade, the fans live with the hope of Part 3. The Portal 2 game was released in April 2011. Fans have been coming up with their own speculations and pondering the sequel’s plot. Ever since the end of Portal 2, the fans are stuck to comprehend whether Chell managed to escape the turrets. The clever writing and humourous punchlines made Portal stand out from other puzzle platform games of its time. Portal 3 Release Date: Valve’s Portal duology has left a heavy imprint on the minds of gamers. ![]() ![]() Junior Suite Pool View Rooms with 1 king-size bed or 2 double beds, sleeping max 3 adults. (Dinner only. Guests are responsible for cost of transportation to and from the resort. No wristbands required.Įnjoy the 'Sip, Savour and See' dining experience which includes sipping artfully prepared cocktails at the bar or lounge of your choice, savouring complimentary cuisine at the restaurant of your choice and seeing the resort's nightly entertainment at nearby Secrets, Breathless, Dreams and Now Resorts. All activities and entertainment above unless otherwise stated including endless daytime activities and live nightly entertainment, Theme parties, oceanfront bars and entertainment venues. ![]() Daily refreshed mini-bar with soft drinks, juice, bottled water and beer. 24-hour room and concierge services, pool and beach waiter service. Unlimited natural fruit juices and soft drinks. Unlimited international and domestic top-shelf spirits. Limitless access to gourmet a la carte dining options without reservations required. Junior Suite Tropical View Rooms with 1 king-size bed or 2 double beds, sleeping maximum 3 adults.Īll Inclusive of: Unlimited-Luxury® includes all meals and snacks, afternoon tea. All of which are air-conditioned, with furnished terrace or balcony, hydro-tub, satellite TV, telephone, complimentary WiFi, daily refreshed mini-bar, tea/coffee maker, safe, hairdryer, iron and ironing board, nightly turn-down service, 24-hour room service, full marble bathroom and shower with double sink, slippers, Gilchrist & Soames bathroom amenities, and bathrobes. Upgrade to a Preferred Club room to enjoy additional benefits that will add the cherry on top of your stay.Ħ41 rooms and suites. ![]() There are also no less than 11 bars to tempt you. ![]() Feast on Sushi at the Gohan or seafood at Oceana. But before you do, bear in mind, you’ve plenty of options on your doorstep, no reservation required. The hotel is part of the 'Sip, Savour & See' Dining Experience programme, which means you can visit other local resorts and see what culinary delights they have to offer. Dance classes are on the agenda and Spanish classes too as well as regular evening entertainment with live music so you can practise those salsa and merengue moves! No visit to Secrets would be complete with a trip to the spa, you’re on holiday so spoil yourself with a seaweed wrap or an aromatherapy massage. As well as all the usual water sports, there are dry land activities galore and a gorgeous lazy-river style swimming pool to enjoy. Unlimited-Luxury® at the Secrets means just that – it’s unlimited! Not only are guest rooms and suites second to none with elegant furnishings, a complimentary mini-bar and much more, there’s a plethora of world-class amenities at your disposal too. ![]() ![]() You'll either be the only person bathing at Yokdzonot or you’ll find just enough swimmers to share the wow moment of paddling in the fresh water, with small fish zipping below you as you gaze up at jungle vines while a hummingbird floats by. There is another, more famous cenote a 10-minute drive from the Mayan pyramids of Chichén Itzá, but Cenote Yokdzonot is only 10 minutes further, just enough for the crowds and tour buses to have vanished. You’d hardly know Cenote Yokdzonot was there. Always check ahead before planning any trip and follow government health advice. Meanwhile, open-air cenotes also have clear water, but often are home to additional vitamin- and mineral-rich algae that nourish and protect your skin if you take a dip.Įditor's note: travel restrictions may be in place during COVID-19. Underwater photographers will be thrilled with the clear waters, which allow for aquatic-playground shots in high-definition clarity. Most cave cenotes have fresh water that has been meticulously filtered by the earth, making them so clear and pure that you can see straight through to small fish frolicking amidst the plant life below. Swimming in the pristine waters feels like stepping into prehistory, where giant tropical trees and vines form wild cathedral walls leading up to shafts of sunlight. Today you can still see why cenotes held the Mayans in awe. Mayans settled villages around these spiritual wells and believed that they were a portal to speak with the gods. The Mayans revered cenotes because they were a source of water in dry times indeed, the name cenote means "sacred well". ![]() Cenotes are natural swimming holes formed by the collapse of porous limestone bedrock, which reveals a secret subterranean world of groundwater pools. But those who wish to cool off from the sun and teeny-bikini flashiness can escape to a secret underworld of turquoise pools where Mayans communicated with the gods.Īt these hidden locations, you can swim in crisp mineral-rich waters in magical caves or under a jungle-framed sky and feel lost in another time. Mexico’s Yucatán Peninsula has undeniably stunning beaches around Cancún, Playa Del Carmen and Tulum. ![]() ![]() ![]() For instance, for printing on an A4 paper you'd need at least 1200 pixel wide image. For the best resolution we recommend at least 150 pixes per inches of print width (our professional maps are printed at 300 DPI). In the settings of Your Sky below the date and time input, select any additional visual elements you'd like, and select a reasonably large image size. Copy and paste to avoid typos! Also, remember to choose North or South for Latitude and East or West for Longitude. Next, you are going have to input the coordinates you got in Step #1 into the "Observing Site" section. ![]() Input your location, select the date and time, then in the "Other locations" section write UTC and hit Compare.įrom this you can work out the Universal time of your desired moment to map and input it to the "Date and Time" section of Your Sky. To figure out the time difference between UTC and your observation location from Step 1, you can use a site called Time.is, and their Time zone converter tool. This site takes times in UTC (Universal Time), so you need to work out the time zones. I went with Your Sky, a free tool, available under this link. However, there are free programs available online that can do this for you. At Under Lucky Stars we have developed our own star charting algorithms that we audited with a third party. Scroll on down and get the exact GPS coordinates too (I got 41° 22' 56.964'' N 2° 10' 25.032'' E). In my case it was 41.382490 Latitude and 2.173620 Longitude. Where do you want your star map to represent? The idyllic location of your Wedding, or a memorable move into your first home.just fire the address into the search bar and you will get the exact coordinates we need! Go to this website and put in the city name and postal code for the most accurate results. Here’s what you’ll need:įirst of all, we are going to need to figure out the latitude and longitude coordinates for the place where we want to map the stars. Here is the complete step-by-step guide on how to make your own star map in just 6 steps.įirst of all, you need to prepare your materials. However, if you like DIY or Arts n’ Crafts projects this one is for you. This is a quick option and you are guaranteed quality printing and verified astronomic accuracy. Of course, the easiest way would be to design it online and have it printed professionally by Under Lucky Stars here. The constellations in their precise positions on one significant date – right down to the exact hour!ĭid you know you could actually create your own star map for free? (Well, apart from buying the materials and your precious time). Star-Map Guide to create your own map in 6 StepsĪ map of the starry night sky on one special date – what a perfect gift for an anniversary or engagement! You´ve probably seen pictures of these Star Maps on Instagram and Pinterest or perhaps you came across one of our Facebook videos. ![]() ![]() ![]() The value of mastering Stratego goes beyond gaming. For this reason, DeepNash goes far beyond game tree search altogether. It also means that a very successful AI technique called “game tree search”, previously used to master many games of perfect information, is not sufficiently scalable for Stratego. This complexity has meant that other AI-based Stratego systems have struggled to get beyond amateur level. Unlike chess and Go, Stratego is a game of imperfect information: players cannot directly observe the identities of their opponent's pieces. So hard, in fact, that DeepNash has reached an all-time top-three ranking among human experts on the world’s biggest online Stratego platform, Gravon.īoard games have historically been a measure of progress in the field of AI, allowing us to study how humans and machines develop and execute strategies in a controlled environment. Its play style converges to a Nash equilibrium, which means its play is very hard for an opponent to exploit. Published in Science, we present DeepNash, an AI agent that learned the game from scratch to a human expert level by playing against itself.ĭeepNash uses a novel approach, based on game theory and model-free deep reinforcement learning. Stratego, the classic board game that’s more complex than chess and Go, and craftier than poker, has now been mastered. ![]() Game-playing artificial intelligence (AI) systems have advanced to a new frontier. However, they are particularly good for bluffing (as there are no less valuable pieces to attack them with to call the bluff), and for flag scouting or spy scouting (as the opponent's flag and spy are more easily exposed).DeepNash learns to play Stratego from scratch by combining game theory and model-free deep RL In quick games, scouts are good for 3 of the 4 things that they are good for in classic Stratego, not including actual scouting. If your opponent's flag could be in the corner defended by both bombs, you should probably save your miners until you get a chance to attack the corner, but if your opponent's flag could not be in the corner defended by both bombs, using 1 miner to make a good guess as to where a bomb might be may not be a bad idea. In quick games, it is best to save your miners (or at least 1 of them), as people often use both bombs to protect their flag. ![]() One can use both bombs to protect their flag and attempt to capture both of the opponent's miners, one can place bombs in unexpected places as to try to make their opponent blow up a high ranking piece, or one can do a little of both. There are 3 types of strategies regarding bomb placement in a quick game. When being used for defense, it is generally paired with the spy as to ensure that if defeated by the opponent's marshal, that marshal can then be defeated by the spy. In general, people use their general for defense, and this is generally a good idea, at least until you know where your opponent's marshal is (or at least have a generally good guess of the general area where your opponent's marshal is). ![]() Since many people would expect it and attack with their spy, it is not the wisest idea to send in your marshal first, unless you have a good idea where your opponent's spy is, or if you send it in at the same time as another piece as to confuse your opponent as to which piece to attack.ĭefensive strategies with your marshal can also work, if you leave your marshal somewhere generally close to your flag, and wait for your opponent to send pieces closer. In quick games, since there are only 7 moveable pieces, if you think that a piece is your opponent's marshal, go ahead and attack it, because even if you attack a random moveable piece, you have a 1 in 7 chance of attacking your opponent's marshal, and another 1 in 7 chance of attacking their spy. The 2 most common spy placement strategies in quick games are placing the spy directly behind a lake, and placing the spy directly behind or next to the general, but since these are so common, it is actually usually better to put the spy somewhere unexpected. One can either place their flag behind bombs and attempt to capture both of the opponent's miners, or one can place the flag somewhere unexpected, and hope to find the opponent's flag first. There are 2 types of strategies regarding flag placement in a quick game. See also List of Quick Game Setups and Strategies. ![]() ![]() ![]() That's not a huge downside at the moment, as IPv6 has just started to be more widely adopted and only in certain parts of the world. So, if your Internet provider uses IPv6 infrastructure or if you visit IPv6-only websites, you'll need to switch to IPv4 (done by blocking IPv6 on your device). We ran leak tests on servers in 5 countries, and we never experienced any leaks.Īlso, PrivadoVPN doesn't support IPv6 at the moment. However, it doesn't offer WebRTC leak protection. What's more, PrivadoVPN comes with DNS and IPv4 leak protection, the most important types of leak protection a VPN should provide. So, you might experience traffic leaks, and your ISP might see what you're doing online. However, keep in mind that the Android app doesn't have a built-in kill switch. So, your ISP won't know what websites you're browsing. That way, there won't be any accidental IP leaks. Plus, it has a kill switch, which disconnects you from the Web if the VPN connection drops. ![]() It has 256-bit AES encryption, which is impossible to break with our current technology. PrivadoVPN offers excellent security features, so it's a good pick if you want to use it to stay safe while browsing. PrivadoVPN's connection with Usenet services seems strange, mainly because the VPN has no proof behind its "no logs collected" claims (as explained later in the review). If Newshosting (a service that logs users' IPs) affiliates with PrivadoVPN, does that make PrivadoVPN safe to use? Because they log users' IPs, they recommend using a VPN along with their service so that no one can log your real IP.īased on our research, people didn't like it when services like Newshosting suddenly included PrivadoVPN in their subscription. Why do Usenet services recommend PrivadoVPN, though? Well, Newshosting and Tweaknews provide an alternative to torrenting. However, they switched to PrivadoVPN two years ago, automatically moving their userbase to the new VPN. Both of those relied on WLVPN in the past, a white-label VPN service that rents its servers and infrastructure to other companies. However, we'd like to note PrivadoVPN's connection to Usenet providers such as Newshosting and Tweaknews. Even better, that country isn't a part of the 5/9/14 Eyes Alliance (a coalition of 14 countries that share surveillance data with each other). ![]() PrivadoVPN is located in Zug, Switzerland - a country with strict privacy laws. However, its connection to Usenet services seems strange, making us hesitant to recommend it to users looking for the most reliable way to protect their privacy. PrivadoVPN is located in Switzerland, a country with strict privacy laws. ![]() |